Set a TextMeshPro text value with Unicode characters and add a new line character.
//if you need to find the tmp object
var tmp_object = GameObject.Find("My TMP Text").GetComponent<TMPro.TextMeshProUGUI>();
//set the text of the tmp object
tmp_object.text = "Hello world";
tmp_object.text += "\n"; //new line character
tmp_object.text += "Warm today. Its 100" + "\u00b0";
tmp_object.text += "\n"; //new line character
tmp_object.text += "Warm yesterday";
tmp_object.text += "\n"; //new line character
tmp_object.text += "Even warmer today";