3/17/2021 5:06:02 PM

Load the current users PlayFab top score(s) in Unity with C#.

void PlayFab__Load_My_Top_Score() { if (PlayFabClientAPI.IsClientLoggedIn() == false) { return; } try { var leaderboard_name = "High Scores"; var request = new GetPlayerStatisticsRequest() { StatisticNames = new List { leaderboard_name } }; PlayFabClientAPI.GetPlayerStatistics(request, result => { foreach (var stat in result.Statistics) { //do something with each result Debug.Log(stat.Value); } }, error => { Debug.Log(error.GenerateErrorReport()); }); } catch (Exception ex) { Debug.LogError(ex); } }